Auteur Sujet: Relecture de la page 5  (Lu 2570 fois)

Hors ligne varag

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Relecture de la page 5
« le: 14 décembre 2015 à 22:30:16 »
Je suis consterné après la lecture du paragraphe 1) "Tu ne couinera point"
"Si vous avez déjà couiné des choses comme "C'est trop fumé", reposez ce livre et éclipsez-vous discrètement. Tout de suite."
Mais mais alors Kaelis est quand même toléré???  ;D ;D ;D
Jeux du moment :
- sw légion
- Black Powder
- asoiaf
- X-Wing
- Bolt Action
- MCP

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Re : Relecture de la page 5
« Réponse #1 le: 14 décembre 2015 à 23:08:34 »
 ;D

De t'façon c'est "play like you've got a pair". Paire de colosses  8) paire de motoculteurs  0:)...

P.-E.

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Re : Relecture de la page 5
« Réponse #2 le: 15 décembre 2015 à 00:01:15 »
J'ai une dérogation spéciale parce que je joue Merco :D

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Re : Relecture de la page 5
« Réponse #3 le: 15 décembre 2015 à 00:32:02 »
Bah, ça vaut pas celle de la MK1  8)

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Warning: Not suitable for wussies!

Sissies. Little girls. Nancy boys... go home. This game is not for you.

If you cry when you lose, get lost -- you're going to lose. If it hurts your fragile sensibilities to see your favorite character get pounded unmercifully by a rapid succession of no-holds-barred iron fury, you'd better look the other way. If you've ever whined the words, "That's too powerful," then put the book down slowly and walk away before making eye contact with anyone or they'll realize your voice hasn't changed yet.

This game is about aggression. This is the game of metal-on-metal combat. This is fuel-injected power hopped up on steroids. This is WARMACHINE -- the battles game that kicks so much ass we have to use all capital letters.

We didn't set out to reinvent the wheel with this game -- we just armor plated it, covered it in spikes, and rolled it over your grandma's house.

WARMACHINE is simple. It's easy to learn, has no reference charts, no heavy arithmetic, and doesn't require constant trips to the rulebook. At the same time, WARMACHINE possesses deep strategy. The ability to unlock combinations of abilities and spells and maneuvers is practically limitless. For every perfect strategy, there is a foil. For every immovable object, there is an unstoppable force. Just when you think you've got it all worked out, you'll be blindsided by something you never saw before. The more you dig, the more you'll find.

WARMACHINE favors the aggressor. You've got to throw the first punch if you want to land on top! Too many games set players up to be timid. Games drag out with little action because the game favors defensive strategies. Players park their soldiers behind walls like old ladies hiding from a loud noise.

Not in WARMACHINE! If you want your opponent to come to you, you're going to get steamrolled. You've got to have balls to play this game! You've got to charge your opponent and hang it all out there! You've got to break his formations. You've got to be relentless with your onslaught. You have to go for the jugular and latch on like a rabid dog that hasn't eaten in days. Anything less and you'll be hamburger.

You're playing with power now. Don't be afraid! Few things are more satisfying than slamming your opponent's warjack into a unit of soldiers and watching them fall like bowling pins! (We call this jack bowling.) Try picking up an enemy warcaster (with a warjack, of course) and throwing it across the battlefield! It's almost more fun than you should be allowed to have with miniatures game.

The miniatures of WARMACHINE deliver on every level that the game does. These warjacks radiate power! We're pouring so much metal into these things that at our current rate, we'll deplete the world of pewter by 2006. And these things were made for modeling. The incredible detail and expert sculpting will create one of the most enjoyable painting experiences you've ever had.

This is a new era in tabletop miniatures wargaming. This is a game made for you, by people like you. It's not a load of sterilized mass market drek designed by a room of corporate meatplow. This is raw. This is brutal. This is WARMACHINE.

So play like you've got a pair, or put down the metal and go find something made of plastic.